A downloadable simulation for Windows

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SUMMARY

An evolutionary flocking simulation with two herbivore species (blue and green) that reproduce after surviving for a period, and one carnivore species (red) that reproduces upon eating enough herbivores. 

Additionally features a number of interactive tools to alter the simulation and adjust the balance of species:

  • Spawner
  • Despawner
  • Lure
  • Obstacles

Inspired by the paper "Flocks, Herds, and Schools: A Distributed Behavioral Model" by Craig Reynolds.

Download

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Click download now to get access to the following files:

Flocking Evolution.zip 28 MB

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